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Unity & Unreal

Expertise in C# and C++ for performance‑driven game development

[01] Guibert Thélonious PORTFOLIO

Creating Immersive Experiences

I’m a junior game programmer passionate about building engaging, polished gameplay experiences. I specialize in Unity and Unreal Engine, with a strong focus on clean code, performance, and player feel.

Technical Skills

[01] ENGINE

Unity

3D game architecture, shader integration, optimization, and gameplay systems

[02] ENGINE

Unreal Engine

Level design, physics simulation, high‑quality rendering, and blueprint/C++ gameplay

[03] LANGAGE

C#

Object‑oriented programming, multithreading, tools, and gameplay logic

[04] LANGAGE

C++

Engine optimization, memory management, and low‑level systems programming

[02] TRAVEL EXPERIENCE

Travel & Communication Experience

My international background has helped me adapt quickly to new teams, cultures, and ways of working.

United States & Canada

Insight into North American work culture and expectations in creative and tech fields

Southeast Asia

I developed strong adaptability, problem‑solving, and cross‑cultural communication skills.

Communication

Ability to adapt to different profiles, communicate clearly, and collaborate in English and French

Contact

EMAIL

theloniousantone.guibert@gmail.com

LOCATION

Paris, France

LANGUAGE

English & French

[02] TECHNICAL SKILLS

Game Architecture & Development

I work with Unity and Unreal Engine to build solid game architecture, responsive gameplay, and optimized experiences for players.

[01]

Unity Engine

[02]

Unreal Engine

[04]

C++

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